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Guys I have a problem,
I try to make o line of code, but this error
CS0104 'Vector2' is an ambiguous reference between 'System.Numerics.Vector2' and 'UnityEngine.Vector2'
PLS HELP ME!!!!!
This is the line of code:
{
public float speed;
private Rigidbody2D rb;
private Vector2 move_velocity;
void Start()
{
rb = GetComponent<Rigidbody2D>();
}
void Update()
{
Vector2 move_input = new Vector2(Input.GetAxis("Horizontal"), Input.GetAxis("Vertical"));
move_velocity = move_input * speed;
}
void FixedUpdate()
{
rb.MovePosition(rb.position + move_velocity * Time.deltaTime);
}
}
Hey, I believe this is because you are using two different namespaces that both define a Vector2.
The solution is probably to either stop using System.Numerics, be more specific with your import ("using System.Numerics.X"), or writing "UnityEngine.Vector2" every time you define a Vector2 object .
Hope this helps.
Answers
Sl0th is absolutely correct, this seems to be an irritating auto import that Visual Studio does.
Had the same issue with Vector3
@SI0th +1
thanks
Sorry for my English