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Hello there,
how do you skip analysis of certain folders inside of my Unity-project with VSCode?
I already created a file called ".editorconfig" inside of my root folder.
The file consists of the following content:
root = true
[Assets/_thirdparty/**/**/*.cs]
dotnet_analyzer_diagnostic.severity = none
[Assets/Plugins/Debugging Essentials/**/*.cs]
dotnet_analyzer_diagnostic.severity = none
[Assets/UI/XmlLayout/*.cs]
dotnet_analyzer_diagnostic.severity = none
The strange thing is that it doesn't work because the Roslyn analyzer still analyzes the appropriate .cs-files in my project and throws out some errors and warnings.
So how can I prevent Roslyn from analyzing my folders which I mentioned above?