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So a shifting 2d perspective in a 3d environment

so there’s this video about a game called 4d miner. 4d is explained, as a 2d character and perspective, in a 3d world, and rotating that perspective to see more of the world in the 2d space.



heres the video


anyway, i was wondering if anyone had any code that i can run in godot or some other game engine to replicate this

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