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Game/UI/UX Designer & Artist Introduction

Hello!

You can call me Wanderyen Erin, I'm 27 and I'm from Brazil. I'm a Game/UI/UX Designer & 2D/3D Artist focused in characters and I've been working as a game dev for about 8 years now. In games, I've worked on a naruto webgame MMO "Ninja Story", a title for Nutaku and in a Grand Chase's private server as game director.

As an artist, I'm best known for having created contents for GrandChase and Kurtzpel(Steam) and other awards and recognitions from large companies such as Blizzard, IMC Games, NASA e Natsume Inc.

What I enjoy the most is, for sure, designing game experience. But I didn't have the time to study much coding and for that, most of my projects are frozen. Right now, I'm with no paid work, and quite desperate. I need to show the world what I'm capable in game designing to get a job more easily in other countries, maybe south korea.

For some years now, I've working in the designing, documentation and visual presentation of a simples, but the best on the market, dress up game (Like "Gacha Life") to show people what I can do. Now, I can't postpone the coding part anymore and is time to try build the prototype by myself as I don't have any contacts availabe to help me out, and that's why I'm glad I found this place.


Thanks for reading and, please, lets make contact in LinkedIn! You can found all my links here: https://linktr.ee/wanderyen

Nice to meet ya!

Comments

  • VilcorVilcor Member
    edited February 14

    It's a great aspiration to try to develop to the maximum in the field in which you work. You probably know that it is impossible to reach the limit in any activity, which is why the constant desire to become better can make you a real professional. And yes, the most important thing is the ability to constantly learn, without believing that you were able to reach the limit of your knowledge. Personally, I recently came across amazing materials for ui ux designer. I won't lie if I say that I was able to find quite a lot of useful information there, even for those who have been doing this for a long time.

  • Designing is a great resource for educating users; use it wisely. Your objective should be to encourage the player to play more of the game. Make your UI minimal and basic by being very careful about what you add to it. Each extra piece increases visual noise, which increases psychological strain for the user. By incorporating knowledge into the game, you can try and make it feel as natural as possible. Vy the way, if you are among those people who are asking about Is Games.lol safe? - find the answer here.


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