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I have a problem I tried to export my model as an fbx and when i opened it the textures where blank.(except one)
So how can i fix it?
(It's the 3rd day i am trying to fix this)
in blender under UV editing select the desired object, then you should see an picture on screen with the texture. Hit image then save as. Import the image into unity create a new material with the albedo field set to the image(make sure metallic and smoothness are both set to 0). Click the prefab, under the material tab drag the newly created material in.
hope I could help.
Thank you!!! It worked.