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Hello all, I am new to game development and its mostly a past time hobby.
Back to my question!!! I have created a zombie FPS where AI zombies detect the player's position and then chase the player. But to be more realistic, my goal is to have a sound detection system on AI so that they will hear the footsteps of the player's running (Shit+) and get triggered. Also, if the player just walk slowly then the AI shouldn't be triggered so as to get behind the AI quietly to kill them as a game strategy.
Has anyone come cross a solution for this? Please let me know