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How to make a 3D bloodsplatter ?

ionutionut Member

Hello, I‘m making a game where you are a cube and race, through obstacles to get to the finish line, something similar to this tutorial from Brackeys: https://www.youtube.com/playlist?list=PLPV2KyIb3jR53Jce9hP7G5xC4O9AgnOuL . The problem is that I want to create a splatter on the obstacle everytime when the player hits it, pretty much done that, but it‘s showing a just a sprite it front of the player, that’s too boring, so I thought about making it wrap around the obstacle, but I don‘t know how to do it. I researched a bit and found out decals should help me a lot, but I run the latest Unity 5. version, because my setup is 32 bit, I know antic, but that‘s the situation. The main question is : How should I create a splatter that wraps around the obstacle ?

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