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I'm following along with Brackey's "How to make a 2D game " series, and am now up to his wave spawner videos. Everything has been working fine so far, but now I'm running into an issue where I sometimes get two players spawning. I think it's happening if I am killed by two enemies simultaneously, so the _RespawnPlayer() method is being called twice.
The players both move around and shoot together, but can fall off the platforms separately. It's not exactly what I had intended so I'd love to hear if anyone has a fix for this!