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Getting Error invalid token

fowling Brakey's GENERATING TERRAIN in Unity - Procedural Generation Tutorial, at about 6:00 of the video I got the invalid token error this is my script so far


public class terrian_gen : MonoBehaviour

{

public int width = 256;

public int height = 256;

public int depth = 20;


public float = 20f;


void start () 

{

Terrian terrian = GetComponent<Terrian>();

terrian.terrianData = GenerateTerrian(terrian.terrianData);

}

TerrianData GenerateTerrian (TerrianData terrianData)

{

terrianData.size = new Vector3 (width, depth, height);

terrianData.SetHeights(0, 0, GenerateHeights());

return terrianData;

}

float[,] GenerateHeights ()

{

float[,] heights = new float[width, height];

for (int x = 0; x < width; x++) 

{

    for (int y = 0; y < height; y++)

    {

        heights[x, y] = CalculateHeight(x, y);

    }


}

return height;

}

float CalculateHeight (int x, int y)

{

    float xCoord = x / width * scale;

    float yCoord = y / height * scale;

    return Mathf.PerlinNoise(xCoord, yCoord);

}


}

Answers

  • Where are you getting the error, on which line. Show the Picture of your console.

  • It is on the untiy engin not the consle

  • HNJHNJ Member
    edited December 2020

    Yes, I know. How do you know that there is an error? I was talking about Unity's Console Window

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