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Increase enemy health after a certain amount of waves passed

After following the tower defense tutorial, i want increase the enemy health after a certain amount of waves passed, for example after 10 waves, the enemy health will increase by 50.

Answers

  • Check if waves passed >= 10 then enemy.health += 50

  • //set a variable to set after how many waves you have to change the health

    //Set a variable to count how much health to add

    //Every wave you add 1 to a wave counter

    local_wave++;


    //Check if you passed enough waves, add some health to the enemy's max health and set the wave count to 0 again

    If (local_wave >= wavesBeforeIncrease)

    {

    Enemy.MaxHealth+= HealthToIncrease;

    local_wave = 0;

    }

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