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create object on NavMeshsurface


I am beginner in Unity. I am following Brackeys's "Unity NavMesh Tutorial - Making it Dynamic". Do I need to have the player and wall object before I run the program? Why it has two players on the surface?

looking forwards for help


  • to provide more information on above. the two players . one is created and the other is generated from program player(clone)

  • I have solved the problem with putting prefab in to the "LevelGenerator". Thank You

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