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CAN SOMEONE PLEASE TELL ME WHAT'S WRONG IN THIS CODE?

PLEASE HELP ME IN THIS

using UnityEngine;


public class Enemy : MonoBehaviour

{

  public float speed = 10f;


  private Transform target;

  private int wavepointIndex = 0;

  

  void start()

  {

    target = Waypoints.points[0];


  }

  void update ()

  {

    Vector3 dir = target.position - transform.postion;

    transform.Translate(dir.normalized * speed * Time.deltaTime, Space.World);

      

  }

}


Assets\Enemy.cs(17,51): error CS1061: 'Transform' does not contain a definition for 'postion' and no accessible extension method 'postion' accepting a first argument of type 'Transform' could be found (are you missing a using directive or an assembly reference?)

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