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How do I make a trampoline in unity 3D without Rigidbody?

Hey Everyone,

I am very new to Unity 3D and 2D, I'm very interested with Computer Science. The main problem is that i don't have a clue of how to create certain object in Unity using my imagination such as a trampoline.




  • RailgunRailgun Member

    Hmm I've never tried to make a trampoline or jump pad before so take this with a grain of salt but I think I would create something similar to a normal jump for the player but with a much greater velocity/jump height then assign it to a trigger area which would be your trampoline.

  • MrSlugMrSlug Member

    Hi @PandiWandi,

    Do you intend for objects in general that land on the trampoline to bounce or only when the player jumps on it?

  • Well make a physic material for trampoline bounce pad with bounciness value 1. Then maybe make a cloth to make the mesh deform when it is hit by a collider

  • PandiWandiPandiWandi Member
    edited June 2020

    @MrSlug When the player jumps on a block and Thank you @Dreek16designer for the info

  • MrSlugMrSlug Member


    Are you using a Rigidbody or a Character Controller? If a Rigidbody, @Dreek16designer's suggestion could work, or to just apply upward force depending on downward velocity.

  • @MrSlug I'm using Rigidbody

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