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so i used the script taught by brackeys for camera to follow player:
public class camerafollow : MonoBehaviour
public Transform player;
public Vector3 offset;
private void FixedUpdate()
transform.position = player.position + offset;
and then added asset: EZCameraShake.v.1.0.5 for some effect, but i found that it cancels my camerafollow script. im curtain that camera shaker is the problem since i closed its function and start play mode, the camera follow immediately works again. does anyone have suggestions or solutions?