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What does this mean?

I'm having trouble baking a walkable area for an npc in game. I just downloaded the desert area and opened up the example scene and put my ai in, but for some reason whenever I click play, I get this error.


"SetDestination" can only be called on an active agent that has been placed on a NavMesh.

UnityEngine.AI.NavMeshAgent:SetDestination(Vector3)


What does this mean and how do I fix it?

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