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What am I doing wrong in this script?

I've been following the latest How to make a game tutorial and decided to implement the Menus tutorial and I'm Stuck in the settings Menu, specifically in the resolution dropdown, I tried to make the script exactly the same as the tutorial but it keeps telling me that Lenght isn't a recognized.

"Assets\Scripts\SettingsMenu.cs(25,41): error CS1061: 'Resolution[]' does not contain a definition for 'Lenght' and no accessible extension method 'Lenght' accepting a first argument of type 'Resolution[]' could be found (are you missing a using directive or an assembly reference?)"

I have tried everything and I think I need help.

This is my Script:

using System.Collections;

using System.Collections.Generic;

using UnityEngine;

using UnityEngine.Audio;

using UnityEngine.UI;

public class SettingsMenu : MonoBehaviour


  public AudioMixer audioMixer;


  public Dropdown resolutionDropdown;

  Resolution[] resolutions;

  void Start ()


    resolutions = Screen.resolutions;


    List<string> options = new List<string>();

    // no reconoce lenght

    for (int i = 0; i < resolutions.Lenght; i++)


      string option = resolutions[i].width + "x" + resolutions[i].height;





  public void SetVolume(float volume)


    audioMixer.SetFloat("volume", volume);



  public void SetQuality (int qualityIndex)






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