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How to document Scripts?

Hi everyone.

I hope someone can help me find a solution to document the scripts I create in my game.

As the game progress, so do the complexities . For this I need a system that helps me keep track of the classes I write and how they are connected to each other.

If I have to take a break for a while and resume game development, I can't remember everything, and I have to go back to studying again the logic of my game. I hope I'm making myself clear. I'm looking for something like UML or something like Freemind. 

Will there be a tool to put what we write on paper?


Thanks

Answers

  • Putting comments in the code about what this line does is the best thing.also you can write some notes about that in the notepad or kind of something.

  • sirosiro Member

    Thanks JIMMY_VASHI04 

    I was expecting some tools.

    I always put some comments on my code and I have found that it is possible to insert visible text areas in the inspector, however  I'm sure that's not the way to manage projects, especially if you have to collaborate with other people.

    Anyway thank you for your answer.

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