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When I export my blender object and bring into unity, the material looks darker. The material is just a basic grey color but when I bring it in to unity, it looks more like black. What am I doing wrong?
Unity is applying lighting to the object in the preview window. Blender is not. The object is that dark in blender, it just isnt being lit.
Drag the object into the scene, and add a light. You're looking at the preview window.