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So, I had been working on a platformer, and I had been using the same player prefab in all scenes, but all of a sudden the prefab won't work in the new scenes. I mean it can fly and rotate and also play animations but the particles and audio won't work. Also objects triggered as finish, which are suppose to start the next scene, when hit by the player prefab, won't do anything. Even though these all functions exists in the same script.