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My game is almost working on WebGL, yet not!

Alex4791Alex4791 Member
edited June 2020 in Programming

First off, you guys are great. Thanks immensely for helping me sort out everything faulty with Ball Sprinter 3D: City Adventure.

I create a Menu and Credits Panel via the Brackeys Tutorial, wait for it to build and upload online in ZIP format.

It finally says Made with Unity, but as soon as I hit START, this error shows up.

Should I set the memory size in Player Settings to something large? It's currently at 256, and the game is quite filled with objects and pathways and is five minutes long by length.

Let me know whatever is needed.

Best Answer

  • Accepted Answer

    I had this exact problem, it is just console errors. It actually has nothing to do with the storage. See for yourself in devTools.


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