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Hi, i'm new to writing shaders, so i would appreciate your help and patience.
I'm currently working on a project in a small team and for specific reasons we need to use Sprite Renderes for our images.
We want to "fade in" the images like you can do with the Image Type Filled Component on the Canvas UI Image.
We first tried to animate the images over masks, but that is kind of performance heavy so we thought about shaders.
Unfortunately we have no clue on how to recreate this effect. We found this script for Radial Fill:
but have no idea on how to change it so that we can fill the image on the y-Axis, x-Axis or from inside.
Could anybody link us helpful references or even help us?
Thank you in advance for your help!
(P.S. Sorry if my english isn't correct 😊 )