Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

I have a long question about UI

If you have ever played rocket league ,the tips are written and tells me my assigned buttons are used for what ,and also after I have changed the buttons assignment in setting ,the game also write the tips with the correct form of buttons I use. So how do I do it in Unity in my game?

Answers

  • danieldaniel Member

    hi, i dont know how your scripts to assign keys or display the UI tips work... but i think you could store the key that you assigned in a variable(a string) and in your ui script you should have a reference to the variable. maybe like this?

    public KeyAssignScrpit assignKeys;
    public Text theKeyThatIsAssigned;
    void Start()
    {
         theKeyThatIsAssigned.text = assignKeys.theAssignedKey; //theAssignedKey should be  the variable in which you stored the assigned key
    }
    

    unfortunately idont know if you can store your assigned key in string variable (because i dont know your script) but i think it should work. i hope it will help you and if you got queations just ask :)

  • Are you talking about somehow player can assign their own keybindings.


    If yes than check out my post.recenly i uploaded it.

    https://forum.brackeys.com/discussion/704/its-my-idea-of-making-a-switch-keybinding-in-settings-of-game-hope-someone-can-find-this-help-full#latest

Sign In or Register to comment.