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I am very new to Unity 3D and 2D, I'm very interested with Computer Science. The main problem is that i don't have a clue of how to create certain object in Unity using my imagination such as a trampoline.
Hmm I've never tried to make a trampoline or jump pad before so take this with a grain of salt but I think I would create something similar to a normal jump for the player but with a much greater velocity/jump height then assign it to a trigger area which would be your trampoline.
Do you intend for objects in general that land on the trampoline to bounce or only when the player jumps on it?
Well make a physic material for trampoline bounce pad with bounciness value 1. Then maybe make a cloth to make the mesh deform when it is hit by a collider
@MrSlug When the player jumps on a block and Thank you @Dreek16designer for the info
Are you using a Rigidbody or a Character Controller? If a Rigidbody, @Dreek16designer's suggestion could work, or to just apply upward force depending on downward velocity.
@MrSlug I'm using Rigidbody