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Hello, i'm a junior unity game developer, my boss gave me a 3d model, i put some mixamo animations to it, he wants the model to speak while mixamo animations working on, i made some morph animations using voiceomatic with 3ds max, but i cant put them together, i dont know what to do, also i need to say i am totally new to animation, dont even know what was 3ds max a week ago😕, thank you for any kinds of help.
The main problem was unity model has no face mesh, so i mesh group the body and attach the face animation to the face mesh group, problem solved. But i didn't know layer thing so thank you 😄
Answers
I think you can use layers in the animator to animate two different parts of an object independently. Here is a video explaining animator layers:
https://www.youtube.com/watch?v=fi4O1i8a2Ro