It looks like you're new here. If you want to get involved, click one of these buttons!
I'm recently developing a 2d mobile game. And I ran into some issues that I can't figure out.
When the game runs on my computer, everything seems fine, there's no lag and the quality is pretty good(sprites, animation, etc). But when I connect it to the Unity Remote App on my Android phone, it becomes really lagging and the quality becomes really low and unclear.
I tried to adjust the quality level in Unity to High but it doesn't seem to solve the problem. Can anyone help me?
I think it is a problem with Unity Remote App, the game is not on the device, it is streamed to it.
Try compiling the app and trying it on the device, it will be better for sure!
Okay, thanks a lot!