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I'm recently developing a 2d mobile game. And I ran into some issues that I can't figure out.
When the game runs on my computer, everything seems fine, there's no lag and the quality is pretty good(sprites, animation, etc). But when I connect it to the Unity Remote App on my Android phone, it becomes really lagging and the quality becomes really low and unclear.
I tried to adjust the quality level in Unity to High but it doesn't seem to solve the problem. Can anyone help me?