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I have an infinite runner like game...i use instantiate to create obstacles...it is inside a Coroutine so that the object is instantiated after a certain time.... but then after a certain score,,the rate at which the objects are instantiated slows down...does anyone have a solution for this??
Answers
Please poste the spawning code, otherwise we can't understand where the problem is.
Didn't you destroy the obstacles after sometime?🤔
@TheGoldenEgg007 Is probably right, but we need to see the code.
Sounds like a prime candidate for you not running Destroy() on them.