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First post, forums are looking mighty slick.
I'm posting for some advice/ideas/criticism on a general FPS Controller that allows a variety of features like Momentum, Air-Control, Wall climbing etc.
Thus far the controller consists mainly of Brackey's FPS controller in his latest tutorial, but with my own additions regarding the momentum side of things. I'm looking for any suggestions on how to improve how I'm handling velocity/momentum/air-control.
Currently, it feels pretty good which I'm happy to say the least. However, I feel it can be improved massively. I.e., I can provide more air control by tweaking the airSpeed variable but it feels slightly clunky.
Here's a link to the code: https://pastebin.com/k1HfH6uA
Any suggestions are greatly appreciated, or even if you think I should be approaching this differently.