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This is my first forum ever had :D I'm a newbie and I am confused how to implement it. I used interval but when I add stats on my player like adding the attack speed. How do I increase the attack speed by reducing the delay? sorry for bad English.
I just figure it out. Thanks for the response
If *delay* is a float or a variable You can deduct(minus) the delay with the attack speed.
Your new delay would make your attack seem faster because you had less time to wait..not sure pls give more info
Just like in any other game, when you add attack speed on stats like for example +20 attack speed and the attack speed will increase from 100 to 120 .