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I'm wondering because my raycasts and particle effects don't line up, and it looks pretty bad. If someone could point me in the right direction, or explain how those other games do it, I would be very thankful.
What do you mean
I dont even use the raycasts
I was asking whether or not popular shooters actually use raycast or hitscan as opposed to physical bullets. I researched it and found the the latter is more popular in realistic games, so that's what I'm going to go with.