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Edit: I have Managed to sort it but thank for trying to help
I'm a relative beginner to unity and am having issues with the enemies in the game i'm making, my code is in no way efficient (mostly a bodge job of tutorials and when I couldn't find a tutorial some coding from me) but it works for the most part. My main issue is that enemies of the same type ( i have two types so far) are not both/all shooting at the same time, what happens is instead only one enemy will fire until it is dead and then the next enemy will fire, I currently have all enemies in the scene (not spawned upon game start) however i have tried with instantiating and it doesn't make a difference. I'm assuming it is due to the sharing scripts but am unsure (also don't know if that was a clear explanation but I hope so)