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NavMeshAgent slows down for no reason

I have been struggling with a strange bug for a while now where the NavMeshAgent slows down when entering a certain area on my map. The funny thing is that the actual speed value isn't changing and no other value changes aswell even though the agent clearly moves slower.

https://www.youtube.com/watch?v=6ufWe_udkJc <- Youtube video with the "bug"

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