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Multiple Firepoints on single turret

Hi everyone,

I am struggling to come up with a solution and i could use some help. Essentially i am expanding upon the old tower defence course and one such expansion is that i want my turrets to fire in multiple directions at the same time, such as left and right or in an X shape. I have removed the targeting behaviour as i wanted and have my turret successfully firing in a single direction.

How would i go about adding additional firepoints? i assume i would have to create an array and populate it with the firepoints and then loop through and get the transforms of each point to then instantiate the bullet prefab from the point. But i cannot get my head around arrays to pull off this implementation and i could really use a hand.

Please dont hestitate to ask if you need more info from me.


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