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Hi, I'm working on a game called the downward dimension which you can get a demo for it on gamejolt, anyways I have a character which can walk through objects which is kind of a problem for me. I'm using a nav mesh agent for that since the character is not the player. It can walk perfectly fine except that it can walk through objects somehow but I want objects to block the way I don't want the character to magically be able to move through objects, and before you ask yes the objects do have a box collider but the character still moves through them as if it's nothing. I wanna know how to fix that.