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I’m having a hard time figuring out how to make enemy move towards player without enemy falling under terrain or not following the player. I’ve searched the internet and this is my last attempt. Any help is lovely.
watch video of brackeys on enemy path finding in that enable gravity and add rigidbody to our enemy he will follow your player and stay on ground
are you talking about the navmesh one? If so I have a terrain and it doesn’t really work on terrain