It looks like you're new here. If you want to get involved, click one of these buttons!
Im having a problem figuring out the structure for this.
I want to instantiate a Transform thats located inside an Array and then delete it x amount of seconds later. But i need to null that specific location in the Array straight after i instantiate it.
Its basically dropping a weapon in an Inventory System i made and picking one up straight away replacing the old item.