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Hello people. I watched Brackeys beginner unity tutorials. Onto the movement tutorial, when i applied the 0 friction, the object decelerated slowly and i wanted to decelerate much faster. I searched for things and I found that rigidbody has a property of drag. I set it to 5 when there is no input so itd slow down much faster. but when it is free falling (not colliding and going down in the space infinitely), it falls down slow, like time slows down. How can i fix this?