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・https://www.youtube.com/watch?v=Gx9gZ9cfrys
In the above video, Cinemachine, I'd like to create a third-person perspective that follows the character from behind to prevent VR sickness.
I heard that the VR connection will be cut off with a normal Camera.
How can I use Oculus Integration's OVRCameraRig to track a 3rd person perspective without losing VR connectivity?