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Hello to you all.
I wanted to asked in this promising community if any of you know and tried any alternative to FMOD/Wwise or employed a proces for music producers to easily apply automation and fx without disturbing code structure too much. I'm asking this especially since I'm not sure how "Free" their initial plans are and the upgrades are way too expensive especially for what it does compared to other aspects of Gamemaking, yet it could make a huge difference in the long run - especially in common low budget use cases (ex. 3-person team low commercial - barely earning something) and global collab (ex. GameJam)
So far (promising tools) I've stumbled only upon in-code implementations only, usually for c++ only. (SoLoud, PortAudio, OpenAL, cAudio)