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I have been watching the 3dGamekit tutorial, however when I install the gamekit, I get this error;
Assets/3DGamekit/Packages/NavMeshComponents/Editor/NavMeshAssetManager.cs(46,81): error CS1061: 'PrefabStage' does not contain a definition for 'assetPath' and no accessible extension method 'assetPath' accepting a first argument of type 'PrefabStage' could be found (are you missing a using directive or an assembly reference?)
No matter what I do, I cannot get past this.
Not sure what im doing wrong. This is my first time using Unity.