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I'm sorry if this question got asked before, yet I am new to Brackeys and am not familiar with the user interface ;)
As the title says, I want to delay or pause the script in order to trigger certain events several seconds after other events occured. I started coding with Arduino, and there was this handy delay-function:
do_one_thing(); delay(1000); do_the_next_thing();
This function doesn't seem to be available in Unity though. I tried experimenting with Time.deltaTime, resulting in multiple crashes.
Could somebody please point me in the right direction?