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Script problem

I am using this script to rotate the gun using mouse pointer,

using System.Collections;

using System.Collections.Generic;

using UnityEngine;


public class Weapon : MonoBehaviour

{

  public float offset;


  private void Update()

  {

    Vector3 difference = Camera.main.ScreenToViewportPoint(Input.mousePosition) - transform.position;

    float rotZ = Mathf.Atan2(difference.y, difference.x) * Mathf.Rad2Deg;

    transform.rotation = Quaternion.Euler(0f, 0f, rotZ + offset);

  }

}

but in unity it showing an error,

NullReferenceException: Object reference not set to an instance of an object

Weapon.Update () (at Assets/Scripts/Weapon.cs:11)

Best Answers

Answers

  • If you figured out the answer on your own then comment it so others can learn from it too

  • ShounakGhoshShounakGhosh Member
    edited July 26

    Well I thought I figured out the problem and commented, but it didn't work. I am an idiot and don't know how to delete a comment so I deleted the content.

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