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I made some levels for my game but I wanted to unlock them as a player progress or can buy it. But I can't make the level menu UI correctly from which you can select levels and unlock them with specific conditions. It will be great to have a tutorial for it as I can't find any good videos on this topic.
Thanks
Comments
Greetings,
You can put in the buttons to load the levels, and disable them. Then you can use player prefs to save a bool variable with the level's name (for your easy reference) and turn that to true, when the player progresses/finishes the previous level.
Whenever the load menu screen loads, you can have a script check the bool variables you created for levels, and enable the buttons for the levels who's buttons have a matching variable which is "true".
Keep on Creating!
Justin of JustinTime Studios (http://unity3d.expert)