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Wanted a tutorial on level unlocking system

I made some levels for my game but I wanted to unlock them as a player progress or can buy it. But I can't make the level menu UI correctly from which you can select levels and unlock them with specific conditions. It will be great to have a tutorial for it as I can't find any good videos on this topic.



  • jtok4jjtok4j Member


    You can put in the buttons to load the levels, and disable them. Then you can use player prefs to save a bool variable with the level's name (for your easy reference) and turn that to true, when the player progresses/finishes the previous level.

    Whenever the load menu screen loads, you can have a script check the bool variables you created for levels, and enable the buttons for the levels who's buttons have a matching variable which is "true".

     Keep on Creating! 

    Justin of JustinTime Studios ( 

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