What is The Difference Between Collider and Trigger and There Work

Updated on February 11, 2019 in [C] Beginner
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1 on February 8, 2019

What is The Difference Between Collider and Trigger and There Work

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0 on February 11, 2019

Use colliders whenever you want a collision to happen. Solid walls, characters, props, anything that you can physically touch.

Use triggers if you want to detect a collision, but don’t actually want collide with anything.

Triggers can’t collide with anything, they can only trigger something if a collision were to happen with them. Use triggers for things like proximity sensors, or anytime you want to know when something is in a particular area (at least one of the he acting entities must have a RigidBody to trigger).

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