Voice/Speech recognition in Unity

Updated on June 18, 2017 in [A] Unity Scripting
Share on Facebook1Tweet about this on TwitterShare on Google+0Share on Reddit0
7 on March 18, 2016

I know that there’s a lot of post out there about speech recog. in unity, and some said its possible and some said its not. But i know it is because of this video https://youtu.be/gi2yVbL1c7Q . I wanted a speech recog like in the video, but i dont know how to do it. Ive look everywhere. Can someone help me, like give me a example or a tutorial video/website. Im using MonoDevelop-Unity

If it is possible, maybe someone can help me find a speech recog for just c# (XamarinStudio/MonoDevelop). I have a mac

  • Liked by
Reply
3 on March 19, 2016

go onto unity asset store and search for
unitybridge
Word Detection
thats all i could find for speach recog

Helpful
on March 19, 2016

i dont have the money =(

Helpful
on March 19, 2016

i know the feeling i just trying searching for you incase i could find something you missed

Helpful
on March 19, 2016

thanks

Show more replies
  • Liked by
Reply
Cancel
0 on October 24, 2016

check out this iOS/Android plugin: https://www.assetstore.unity3d.com/en/#!/content/73036

  • Liked by
Reply
Cancel
0 on February 8, 2017

try to use windows. speech library in unity. there is a lot of tutorials

  • Liked by
Reply
Cancel
0 on June 18, 2017

I recently added Mac support for Speech Detection. This is full source and backwards compatible to Unity 5.3. This uses the ChromeSpeechProxy.

https://www.youtube.com/watch?v=FsQh-emaZIw

  • Liked by
Reply
Cancel