unpassable 2d objects

Updated on November 22, 2017 in [A] 2D
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0 on November 22, 2017

hi, im making an arkanoid clone using unity. the movement is with the mouse and if i move the mouse sharply towards the borders the racket just goes to the other side of the border. both borders and rackets use box collider 2d.

https://imgur.com/a/XJOKH

https://imgur.com/a/cR188

 

any way to prevent this? thanks.

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