UNET Network Animator not synchronizing animation properly

Updated on July 13, 2018 in [A] Multiplayer
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0 on July 13, 2018

I have started a multiplayer project, where the player characters have two movement animations, walking, and slashing with a sword. The problem is that, although the walking movement works fine, the slashing doesn’t take place on the other player’s screen. 

Please HELP!!!! 

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