I have a problem right now..
I finish the Tower Defense Course and i want more, so i decided to continue on my own since there’s no more videos on this. But i’m really new to unity and scripting, so forgive me if its in fact a simple thing to do.
And a thing that i really want is show the towers range to the player, so he can see it in the game and i don’t know how to do it in the script..
I read that apparently the “OnDrawsGuizmoSelected” can only be display in the editor..
So my idea was to create a cylinder with size on y axis about 0.0001, with a color and the alpha down, but i want to make it interractive with the range of different turret, so this cylinder can take the size of the current range selected.
Someone have an idea? I took any suggestion thanx you 😀