Should I Use HLAPI or Network Transport for my game

Updated on April 7, 2018 in [A] Multiplayer
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0 on April 7, 2018

I was trying to make a multiplayer game in which a player can control a sub army(many individual prefabs within the army), different players have there own sub army

Is the HLAPI enough to make this game or should I use Unity Network Transport for this purpose,

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