Hello, I have a concept for a game which I would like to see in tutorial. The idea is the possibility to see around by using sound waves. I’m new to the sound mechanics of Unity 3D and I was wondering if it is possible to apply this concept easily into a game. Btw the only comparble example that I found is this: https://youtu.be/O0T-JNaBfF8 but uses a chromatic scale and not a scale of brightness. Thank You!