See using the sound in Unity 3D

Updated on July 3, 2017 in Tutorial Ideas
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0 on July 3, 2017

Hello, I have a concept for a game which I would like to see in tutorial. The idea is the possibility to see around by using sound waves. I’m new to the sound mechanics of Unity 3D and I was wondering if it is possible to apply this concept easily into a game. Btw the only comparble example that I found is this: but uses a chromatic scale and not a scale of brightness. Thank You!

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