Save and load from files?

Updated on July 19, 2018 in Unity
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2 on July 19, 2018


For my game i’m trying to make a system that you can use to save scriptable objects and to save values to existing files or to create a new one if needed while runtime. And i also want to know how to load those values and scriptable objects while the game is running.

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1 on July 19, 2018
on July 19, 2018


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